Building on the success of its storefront and fulfillment services, Amazon now allows businesses to "rent" computing power, data storage and bandwidth on its vast network platform. This book demonstrates how developers working with small- to mid-sized companies can take advantage of Amazon Web Services (AWS) such as the Simple Storage Service (S3), Elastic Compute Cloud (EC2), Simple Queue Service (SQS), Flexible Payments Service (FPS), and SimpleDB to build web-scale business applications. With AWS, Amazon offers a new paradigm for IT infrastructure: use what you need, as you need it, and pay as you go. Programming Amazon Web Services explains how you can access Amazon's open APIs to store and run applications, rather than spend precious time and resources building your own. With this book, you'll learn all the technical details you need to: Store and retrieve any amount of data using application servers, unlimited data storage, and bandwidth with the Amazon S3 service
Today's digital cameras provide image data files allowing large-format output at high resolution. At the same time, printing technology has moved forward at an equally fast pace bringing us new inkjet systems capable of printing in high precision at a very fine resolution, providing an amazing tonality range and longtime stability of inks. Moreover, these systems are now affordable to the serious photographer. In the hands of knowledgeable and experienced photographers, these new inkjet printers can help create prints comparable to the highest quality darkroom prints on photographic paper. This book provides the necessary foundation for fine art printing: The understanding of color management, profiling, paper and inks. It demonstrates how to set up the printing workflow as it guides the reader step-by-step through this process from an image file to an outstanding fine art print.
ITIL concentrates on describing IT Service Management Processes, Functions and the Roles to perform those tasks but does not describe how to build a Department to run and manage those processes, leaving the question "How can I structure my organization to most effectively support ITIL Service Management?" This book plugs the gap by explaining in a structured and logical manner how to build an ITIL based Service Management Department that will both support and supplement those processes.The publication uses terminology consistent with the ITIL Service Management Practices and the ITIL glossary, acronymns and definitions. It embraces and encompasses both ITIL Version 2 and ITIL Version 3 CONTENTS: 1,A Classic departmental structure 2,Overview of a step-by-step approach 3,Step 1 - Preparing the basics 4,Step 2 - Defining departmental parameters 5,Step 3 - Identifying primary ITIL fundamental Tasks 6,Step 4 - Identifying non-ITIL Fundamental Tasks 7,Step 5 - Rationalizing
As technology expands and evolves, one-dimensional, graphical user interface (GUI) design becomes increasingly limiting and simplistic. Designers must meet the challenge of developing new and creative interfaces that adapt to meet human needs and technological trends. HCI Beyond the GUI provides designers with this know how by exploring new ways to reach users that involve all of the human senses. Dr. Kortum gathers contributions from leading human factors designers to present a single reference for professionals, researchers, and students. CONTENTS: 1. Introduction to the Human Factors of Nontraditional Interfaces Philip Kortum 2. Haptic Interfaces Marcia K. O'Malley, Abhishek Gupta 3. Gesture Interfaces Michael Nielsen, Thomas B. Moeslund, Moritz Storring, and Erik Granum 4. Locomotion Interfaces Mary C. Whitton, Sharif Razzaque 5. Auditory Interfaces S. Camille Peres, Virginia Best, Derek Brock, Christopher Frauenberger, Thomas Hermann, John G. Neuhoff, Louise Valgerur Nickerson, Barbara Shinn-C
This well-accepted introduction to computational geometry is a textbook for high-level undergraduate and low-level graduate courses. The focus is on algorithms and hence the book is well suited for students in computer science and engineering. Motivation is provided from the application areas: all solutions and techniques from computational geometry are related to particular applications in robotics, graphics, CAD/CAM, and geographic information systems. For students this motivation will be especially welcome. Modern insights in computational geometry are used to provide solutions that are both efficient and easy to understand and implement. All the basic techniques and topics from computational geometry, as well as several more advanced topics, are covered. The book is largely self-contained and can be used for self-study by anyone with a basic background in algorithms. In this third edition, besides revisions to the second edition, new sections discussing Voronoi diagrams of line segments, farthest-po
Special Edition Using Microsoft(R) Expression(R) Web 2 The only EXPRESSION WEB 2 book you need The successor to the best-selling book on the first release of Microsoft Expression Web, this book provides comprehensive coverage of Microsoft Expression Web 2. Youll learn the basics of Web design and Expression Web 2 and gain valuable insight into Expression Web 2s advanced features, such as ASP.NET and PHP development. If youre interested in learning how to design standards-compliant Web sites using Expression Web 2, this is the only book you need. Create standards-compliant Web sites with Expression Web 2 that work consistently in all browsers. Become proficient in the use of CSS by learning how to use the powerful CSS tools in Expression Web 2. Learn how to take advantage of ASP.NET and ASP.NET AJAX without writing any code. Learn how to use the new PHP features available in Expression Web 2. Add dynamic, interactive
End-to-end QoS deployment techniques for Cisco Catalyst series switches * Examine various QoS components, including congestion management, congestion avoidance, shaping, policing/admission control, signaling, link efficiency mechanisms, and classification and marking * Map specified class of service (CoS) values to various queues and maintain CoS values through the use of 802.1q tagging on the Cisco Catalyst 2900XL, 3500XL and Catalyst 4000 and 2948G/2980G CatOS Family of Switches * Learn about classification and rewrite capabilities and queue scheduling on the Cisco Catalyst 5000 * Implement ACLs, ACPs, ACEs, and low-latency queuing on the Cisco Catalyst 2950 and 3550 Family of Switches * Understand classification, policying, and scheduling capabilities of the Catalyst 4000 and 4500 IOS Family of Switches * Configure QoS in both Hybrid and Native mode on the Catalyst 6500 Family of Switches * Utilize Layer 3 QoS to classify varying levels of service with the Catalyst 6500 MSFC and Flexwan
Just months after the introduction of the new generation of 32-bit PIC microcontrollers, a Microchip insider and acclaimed author takes you by hand at the exploration of the PIC32. The free CD-ROM includes source code in C and the Microchip MPLAB C32 compiler. This work includes handy checklists to help readers perform the most common programming and debugging tasks. The new 32-bit microcontrollers bring the promise of more speed and more performance while offering an unprecedented level of compatibility with existing 8 and 16-bit PIC microcontrollers. In sixteen engaging chapters, using a parallel track to his previous title dedicated to 16-bit programming, the author puts all these claims to test while offering a gradual introduction to the development and debugging of embedded control applications in C. Author Lucio Di Jasio, a PIC and embedded control expert, offers unique insight into the new 32-bit architecture while developing a number of projects of growing complexity.Experienced PIC users and newcom
"Maya 2008 Character Modeling and Animation: Principles and Practices" shows beginner to intermediate animation students and enthusiasts how to create professional-quality characters, explaining the full character animation process from pre-production to final full body and facial animation. Each chapter begins by exploring the why behind the techniques being presented, followed by step-by-step tutorials to apply your new knowledge. CONTENTS: 1. The animation production process 2. Fundamentals of computer animation 3. Modeling and texturing a simple character 4. Rigging and animating a simple character 5. NURBS modeling and path animation with dynamics 6. Modeling a biped character 7. Rigging a biped character 8. The art and science of animation 9. Facial expression
"Your One-Stop Guide To Passing The ISTQB Foundation Level Exam Foundations of Software Testing: Updated edition for ISTQB Certification" is your essential guide to software testing and the ISTQB Foundation qualification. Whether you are a students or tester of ISTQB, this book is an essential purchase if you want to benefit from the knowledge and experience of those involved in the writing of the ISTQB Syllabus. This book adopts a practical and hands-on approach, covering the fundamental principles that every system and software tester should know. Each of the six sections of the syllabus is covered by background tests, revision help and sample exam questions. It also contains a glossary, sample full-length examination and information on test certification.The authors are seasoned test-professionals and developers of the ISTQB syllabus itself, so syllabus coverage is thorough and in-depth. This book is designed to help you pass the ISTQB exam and qualify at Foundation Level, and is enhanced with many useful